Jun 02 2010

Characters Telling You Things

My room mate and I were discussing certain characteristics of gennies the other day. Gennies is short-hand for genetically engineered humans in the game I was running based on ‘Too Deep’ and ‘Too Deep’ itself. He was asking if one of the characters in the story was in fact a genny, and I admitted that they probably were but would not be aware of it throughout most of the story.

He said he had wondered based on certain descriptions of the character, particularly the joke about them not having hair anywhere except their head and the fact that they’d never use prototype 37c on themselves, and the lack of hangovers they experienced despite the amount of drinking that they did.

I said it makes a lot of other things make sense, but that while they had these genny traits they would have experienced them through their bloodline given they weren’t specifically engineered, they were born, but their family would have been gennies, either one or both parents.

These are those things that characters tell you though. I had started out the story, and the various iterations I had no idea that this character was a genny though the traits were there, always, in his character. I was as much a revelation to me as it will be to him in the story.

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good content writing overall

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